BioWare Fixes Serious Old Republic PvP Exploit

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BioWare fixes an issue allowing players to irresistibly summer camp their opponents in an wide-open-area PvP zone.

In a rough few days afterward concerns about Star Wars: The Worn Commonwealth's viability caused EA's stock to slightly drop, and an plain unsubscribe wiretap temporarily prevented players from cancelling their subscription, BioWare has managed to quickly correct a major PvP glitch in one of the game's capable PvP zones. Caused by the plot's start major update earlier this week, the bug allowed Regal players to rack up massive amounts of kills against their Republic foes by bivouacking their spawn points and engaging them at point blank range.

To correct the issue, players are directly atomic number 102 thirster allowed to enter opposing cabal's bases, and if players dig through with the patch notes, they'll also detect thither are also indestructible turrets guarding each base to further discourage players from camping. Additionally, BioWare lowered the universe detonating device for the district to assistant improve SWTOR's performance, limiting the amount of players who can make up in the expanse at any given time.

Currently there's zero plan to "push back" any of the rewards earned through abusing the glitch, but community manager Joveth Gonzalez did state that BioWare knows which players took "extreme advantage" of the situation and is looking into taking appropriate action.

Reference: SWTOR Forums via Eurogamer

https://www.escapistmagazine.com/bioware-fixes-serious-old-republic-pvp-exploit/

Source: https://www.escapistmagazine.com/bioware-fixes-serious-old-republic-pvp-exploit/

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